Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1784 | 2015-11-01 13:03:06 | 55.46 | 93% |
985 | 2010-12-03 20:11:51 | 63.04 | |
792 | 2010-06-23 20:25:40 | 55.34 | |
321 | 2010-01-04 00:02:03 | 46.20 |