Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
122 | 2012-12-30 12:48:06 | 24.40 | 93% |
64 | 2012-12-30 05:58:49 | 24.51 | 95% |
10 | 2012-12-30 00:18:10 | 22.56 | 96% |