Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2403 | 2016-06-02 18:59:53 | 95.15 | 97% |
2089 | 2010-10-17 01:24:17 | 79.36 | |
1763 | 2010-09-07 15:08:41 | 79.13 | |
1574 | 2010-08-01 11:05:18 | 91.16 | |
1066 | 2010-06-22 02:06:10 | 77.03 | |
907 | 2010-06-20 14:21:34 | 70.42 | |
498 | 2010-06-07 10:21:35 | 76.55 |