Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1115 | 2014-09-25 04:57:46 | 83.01 | 95% |
874 | 2014-02-10 12:41:13 | 76.94 | 98% |
775 | 2014-02-05 14:57:07 | 81.79 | 93% |
185 | 2013-12-29 11:34:28 | 82.89 | 98% |