Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
10361 | 2013-03-15 22:41:13 | 97.31 | 92% |
9520 | 2012-12-26 13:23:06 | 85.37 | 89% |
9449 | 2012-12-25 11:55:47 | 97.24 | 97% |
9418 | 2012-12-24 20:31:16 | 89.19 | 95% |
9411 | 2012-12-24 20:21:57 | 102.66 | 94% |
8903 | 2012-09-09 18:35:28 | 98.39 | 96% |
8725 | 2012-06-08 18:24:33 | 102.28 | 96% |
8377 | 2012-02-02 18:27:53 | 92.44 | 94% |
8318 | 2012-01-11 12:14:52 | 99.01 | 97% |
8296 | 2012-01-08 14:02:34 | 90.77 | 92% |
7896 | 2011-09-13 17:16:14 | 96.75 | 93% |
7758 | 2011-07-22 18:48:34 | 97.91 | 96% |
7683 | 2011-06-30 09:35:51 | 107.63 | 98% |
7486 | 2011-06-08 13:10:45 | 88.90 | 93% |
7420 | 2011-05-30 19:51:43 | 99.49 | 96% |
7348 | 2011-04-24 18:16:47 | 100.21 | |
6746 | 2010-12-03 15:57:57 | 81.23 | |
6440 | 2010-10-17 10:58:23 | 71.44 | |
5978 | 2010-08-27 10:11:44 | 87.75 | |
5943 | 2010-08-24 20:11:30 | 81.21 | |
5805 | 2010-08-15 15:32:58 | 79.36 | |
5584 | 2010-08-10 11:18:58 | 96.95 | |
5506 | 2010-08-05 16:35:38 | 95.07 | |
5299 | 2010-07-30 10:04:33 | 93.37 | |
4512 | 2010-07-15 06:38:59 | 80.73 | |
3808 | 2010-04-29 12:32:54 | 73.29 | |
3377 | 2010-03-06 12:26:41 | 90.71 | |
3137 | 2010-01-17 10:04:21 | 71.73 | |
3132 | 2010-01-16 18:41:36 | 82.44 | |
2959 | 2010-01-10 20:53:25 | 72.60 | |
2622 | 2010-01-01 16:46:00 | 79.13 | |
2620 | 2010-01-01 16:44:10 | 87.59 | |
2380 | 2009-12-22 14:17:59 | 76.32 | |
1445 | 2009-11-28 18:23:23 | 68.95 | |
1407 | 2009-11-27 22:07:33 | 61.20 | |
1097 | 2009-11-23 20:03:01 | 55.78 | |
802 | 2009-11-21 19:08:29 | 61.94 | |
585 | 2009-11-18 20:06:49 | 58.30 | |
11 | 2009-11-13 18:31:20 | 51.69 |