Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
331 | 2013-12-13 23:49:01 | 54.32 | 93% |
169 | 2013-10-28 17:19:39 | 46.97 | 93% |