Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1589 | 2012-06-07 23:55:37 | 78.06 | 96% |
1321 | 2012-04-24 17:02:47 | 67.70 | 91% |
1311 | 2012-04-23 22:52:00 | 78.12 | 94% |
1170 | 2012-04-09 20:44:00 | 73.69 | 96% |