Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
455 | 2015-01-18 10:14:01 | 106.78 | 97% |
327 | 2013-01-25 21:10:45 | 119.95 | 99% |
193 | 2012-11-13 19:05:14 | 107.39 | 93% |