Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1608 | 2013-08-17 08:36:14 | 115.78 | 99% |
1447 | 2013-07-10 12:04:43 | 115.74 | 97% |
1081 | 2011-10-27 06:29:24 | 106.55 | 98% |
406 | 2011-01-04 07:38:31 | 111.78 |