Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2145 | 2013-09-29 02:28:20 | 97.19 | 99% |
2028 | 2013-09-22 19:16:00 | 72.88 | 90% |
1862 | 2013-09-19 04:31:46 | 79.95 | 95% |
1352 | 2013-05-09 23:22:51 | 79.46 | 96% |
1048 | 2012-11-15 04:13:15 | 60.29 | 82% |
694 | 2012-11-06 21:21:35 | 68.99 | 91% |