Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2300 | 2014-12-26 08:44:17 | 102.32 | 97% |
2104 | 2010-10-02 05:41:22 | 85.99 | |
1797 | 2010-08-18 01:24:01 | 81.61 | |
1223 | 2010-06-24 21:55:49 | 83.73 | |
73 | 2010-04-02 21:29:32 | 71.56 |