Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
11127 | 2016-02-07 14:56:03 | 87.42 | 95% |
10822 | 2014-12-21 19:35:41 | 98.12 | 98% |
10809 | 2014-12-18 02:37:25 | 83.62 | 95% |
10778 | 2014-10-12 00:03:03 | 77.25 | 94% |
10045 | 2013-09-10 21:39:56 | 97.82 | 98% |
9568 | 2013-08-05 19:28:41 | 107.52 | 100% |
8528 | 2013-06-27 20:10:50 | 86.82 | 96% |
8492 | 2013-06-26 13:27:35 | 104.08 | 100% |
7483 | 2013-06-13 20:33:13 | 96.37 | 99% |
6842 | 2013-06-03 17:02:37 | 85.51 | 97% |
6780 | 2013-06-03 00:10:52 | 69.89 | 88% |
6438 | 2013-05-29 18:34:26 | 107.27 | 100% |
6382 | 2013-05-29 14:53:59 | 106.87 | 100% |
6164 | 2013-05-27 18:45:15 | 93.37 | 98% |
5716 | 2013-05-22 17:51:46 | 105.26 | 100% |
5553 | 2013-05-20 21:03:53 | 92.26 | 96% |
5541 | 2013-05-20 20:51:32 | 99.46 | 99% |
5500 | 2013-05-20 14:06:30 | 90.42 | 98% |
5416 | 2013-05-19 16:05:30 | 99.11 | 99% |
5389 | 2013-05-19 15:39:00 | 77.16 | 93% |
5044 | 2013-05-12 00:53:59 | 94.42 | 99% |
4441 | 2013-05-05 22:31:40 | 85.15 | 97% |
4017 | 2013-05-02 03:08:05 | 81.45 | 95% |
3579 | 2013-04-29 18:23:52 | 99.57 | 100% |
3283 | 2013-04-27 23:48:46 | 105.09 | 100% |
1992 | 2013-04-19 12:39:17 | 76.83 | 95% |
634 | 2013-04-02 17:12:45 | 79.87 | 93% |
596 | 2013-04-02 02:41:31 | 75.13 | 94% |
501 | 2013-03-31 18:10:30 | 97.47 | 100% |