Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
387 | 2012-11-21 06:33:30 | 124.38 | 98% |
199 | 2012-11-12 01:13:04 | 98.65 | 90% |
100 | 2012-11-01 05:59:53 | 110.47 | 99% |