Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1085 | 2012-04-27 22:54:39 | 119.05 | 93% |
32 | 2011-11-07 01:26:27 | 108.63 | 91% |