Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2328 | 2015-09-02 22:41:48 | 83.64 | 97% |
2153 | 2015-08-05 01:48:31 | 73.25 | 91% |
1958 | 2015-04-30 18:27:40 | 80.87 | 96% |
1684 | 2015-04-17 22:42:20 | 65.75 | 89% |
140 | 2015-03-06 17:53:41 | 46.54 | 92% |