Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
326 | 2012-08-16 03:37:57 | 109.79 | 91% |
116 | 2012-07-09 00:18:45 | 122.95 | 97% |