Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1583 | 2016-06-13 18:41:19 | 107.54 | 95% |
1561 | 2016-06-08 06:33:46 | 125.59 | 99% |
1449 | 2016-03-23 08:10:20 | 130.74 | 99% |
1288 | 2015-02-01 21:56:03 | 101.90 | 94% |
1085 | 2013-05-22 17:51:46 | 108.98 | 94% |
817 | 2012-08-19 20:28:55 | 103.56 | 97% |