Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
744 | 2012-06-28 11:20:38 | 70.26 | 87% |
323 | 2012-06-08 14:17:05 | 65.79 | 82% |