Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
266 | 2012-12-26 09:09:53 | 108.47 | 94% |
124 | 2012-04-25 12:53:57 | 87.24 | 93% |
3 | 2010-03-29 11:56:03 | 126.46 |