Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
8842 | 2010-03-24 02:29:41 | 82.93 | |
8814 | 2010-03-24 02:03:15 | 93.69 | |
8269 | 2010-02-22 23:14:29 | 78.05 | |
8245 | 2010-02-20 01:20:08 | 81.54 | |
7832 | 2010-01-27 02:08:43 | 101.74 | |
7270 | 2010-01-17 19:32:47 | 94.86 | |
7078 | 2010-01-14 21:46:42 | 86.54 | |
6972 | 2010-01-13 01:26:23 | 78.04 | |
6609 | 2010-01-03 15:16:38 | 91.24 | |
6588 | 2010-01-02 17:03:03 | 97.44 | |
6530 | 2009-12-29 23:30:00 | 106.02 | |
5941 | 2009-12-06 03:13:28 | 70.06 | |
5799 | 2009-11-24 22:59:20 | 94.44 | |
5669 | 2009-10-27 19:44:31 | 94.73 | |
5605 | 2009-10-20 14:38:47 | 94.03 | |
4656 | 2009-07-23 21:57:13 | 97.74 | |
4042 | 2009-07-15 20:42:13 | 92.48 | |
3835 | 2009-07-12 20:10:41 | 78.14 | |
3679 | 2009-07-08 02:19:56 | 64.79 | |
3038 | 2009-06-25 14:14:01 | 79.13 | |
2758 | 2009-06-20 00:45:55 | 102.15 | |
2413 | 2009-06-17 01:33:31 | 85.63 | |
2398 | 2009-06-16 17:27:14 | 88.00 | |
1968 | 2009-06-13 01:30:07 | 78.81 | |
1753 | 2009-06-08 18:05:28 | 72.46 | |
1583 | 2009-06-05 14:10:03 | 80.97 | |
1386 | 2009-06-03 15:42:48 | 81.52 | |
1350 | 2009-06-02 03:22:58 | 74.73 | |
1143 | 2009-05-31 02:29:17 | 71.50 | |
1140 | 2009-05-31 02:26:37 | 67.60 | |
1092 | 2009-05-28 14:33:58 | 80.19 | |
987 | 2009-05-24 12:45:50 | 75.94 | |
778 | 2009-05-14 00:52:52 | 76.70 | |
547 | 2009-05-10 00:51:52 | 71.49 | |
239 | 2009-04-02 01:55:52 | 74.78 | |
188 | 2009-03-26 21:42:08 | 77.68 | |
10 | 2008-11-26 01:24:19 | 70.60 |