Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
13387 | 2023-06-20 21:51:16 | 140.50 | 100% |
11685 | 2019-07-04 03:27:24 | 130.29 | 100% |
10137 | 2017-03-20 04:56:40 | 120.97 | 95% |
9895 | 2017-01-02 01:23:35 | 116.70 | 95% |
7712 | 2016-06-29 06:12:20 | 123.92 | 98% |
7524 | 2016-06-27 19:28:27 | 127.56 | 97% |
7498 | 2016-06-27 19:03:04 | 128.16 | 97% |
7435 | 2016-06-27 13:19:02 | 119.96 | 99% |
7319 | 2016-06-26 01:01:47 | 114.98 | 94% |
7092 | 2016-06-18 06:38:51 | 132.88 | 99% |
6525 | 2016-01-29 03:06:45 | 129.19 | 99% |
6285 | 2015-12-17 08:29:48 | 90.18 | 90% |
5302 | 2015-10-01 00:13:50 | 126.52 | 99% |
4801 | 2015-09-21 18:24:38 | 127.99 | 100% |
4125 | 2015-09-15 17:24:06 | 119.92 | 97% |
3587 | 2015-09-11 13:33:39 | 98.43 | 87% |
2586 | 2015-09-02 09:02:38 | 103.90 | 94% |
2478 | 2015-09-01 09:41:33 | 112.67 | 95% |
1656 | 2015-08-28 02:45:32 | 102.10 | 90% |