Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
709 | 2015-09-24 17:12:41 | 52.51 | 93% |
131 | 2015-07-01 17:35:35 | 40.70 | 90% |
122 | 2015-06-30 20:41:00 | 35.84 | 88% |
69 | 2015-06-26 20:50:11 | 39.14 | 88% |
17 | 2015-06-25 14:44:25 | 38.11 | 88% |