Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2018 | 2013-02-09 06:19:57 | 53.77 | 95% |
1792 | 2013-01-29 11:30:04 | 49.23 | 96% |
1704 | 2013-01-22 10:39:06 | 50.88 | 96% |
723 | 2012-11-19 05:20:29 | 55.38 | 97% |
562 | 2012-11-16 09:10:47 | 45.89 | 95% |
147 | 2012-10-17 08:32:14 | 54.02 | 97% |