Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1748 | 2015-06-02 04:19:39 | 67.70 | 91% |
292 | 2015-04-13 04:53:00 | 52.96 | 85% |
191 | 2015-04-12 09:41:53 | 58.33 | 94% |
117 | 2015-04-09 05:51:43 | 52.65 | 93% |