Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
981 | 2015-02-03 06:18:09 | 94.32 | 100% |
540 | 2014-03-03 03:58:31 | 80.83 | 95% |
323 | 2013-05-09 05:51:24 | 77.75 | 93% |