Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
760 | 2013-02-27 04:37:16 | 67.01 | 96% |
375 | 2013-01-30 08:24:28 | 63.23 | 97% |
67 | 2013-01-16 06:37:59 | 56.66 | 95% |