Text race history for redarrows (redarrow)

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Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.

Game Time WPM Accuracy
3389 2011-11-20 11:25:01 72.26 96%
2173 2010-07-18 12:15:00 55.58
1551 2010-04-01 11:41:45 59.81
782 2009-12-15 02:28:19 48.08
623 2009-11-12 10:28:19 43.37
306 2009-10-11 11:27:04 38.76
241 2009-10-05 10:23:37 44.08
201 2009-10-03 07:07:58 42.53
168 2009-09-30 02:33:01 38.27
94 2009-09-20 10:32:22 37.50