Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1515 | 2012-10-17 09:29:51 | 57.49 | 99% |
773 | 2012-07-19 11:58:14 | 45.76 | 98% |