Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2328 | 2015-03-05 14:26:12 | 72.44 | 97% |
1672 | 2015-03-03 10:29:56 | 80.57 | 97% |
863 | 2012-06-10 01:57:20 | 83.66 | 97% |
277 | 2010-08-27 09:27:00 | 23.01 |