Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1277 | 2016-12-29 08:15:45 | 67.96 | 93% |
998 | 2016-10-19 09:50:10 | 68.42 | 91% |
532 | 2011-06-25 06:22:06 | 49.95 | 90% |
273 | 2010-12-04 11:40:31 | 46.30 | |
162 | 2010-10-29 04:16:34 | 37.36 |