Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3280 | 2012-09-17 20:47:46 | 110.22 | 96% |
3043 | 2012-09-15 23:06:10 | 116.47 | 98% |
3003 | 2012-09-15 20:07:52 | 120.50 | 100% |
1836 | 2012-09-07 20:09:15 | 102.13 | 95% |
936 | 2012-08-25 17:15:57 | 101.26 | 92% |
793 | 2012-08-24 21:42:57 | 106.96 | 99% |