Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
502 | 2014-03-07 16:20:49 | 90.27 | 85% |
282 | 2012-12-31 03:59:47 | 98.67 | 84% |
175 | 2012-12-20 01:22:43 | 102.00 | 88% |