Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
95 | 2014-03-22 04:19:14 | 107.15 | 90% |
10 | 2009-02-21 03:13:41 | 58.39 |