Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
255 | 2016-04-09 04:24:25 | 85.36 | 93% |
217 | 2016-03-24 02:06:27 | 79.70 | 89% |
46 | 2016-03-11 03:05:57 | 76.79 | 90% |