Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
865 | 2014-10-19 23:39:10 | 51.75 | 97% |
749 | 2013-03-11 15:52:04 | 63.06 | 96% |
540 | 2013-02-23 10:33:11 | 64.26 | 93% |
31 | 2013-01-20 10:38:16 | 62.28 | 99% |