Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1741 | 2013-12-28 03:53:35 | 67.87 | 86% |
1632 | 2013-12-27 05:43:26 | 49.02 | 79% |
1356 | 2013-12-23 02:44:00 | 75.76 | 92% |
1319 | 2013-12-23 01:39:40 | 68.34 | 89% |
365 | 2013-11-07 22:31:58 | 70.68 | 93% |
39 | 2013-11-02 01:23:25 | 72.16 | 94% |