Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1367 | 2014-05-03 00:29:17 | 79.47 | 92% |
348 | 2014-03-06 20:14:46 | 76.27 | 96% |
113 | 2014-02-26 17:53:34 | 71.76 | 94% |