Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1637 | 2015-01-17 23:07:32 | 71.92 | 92% |
1579 | 2015-01-05 22:57:13 | 69.88 | 94% |
1519 | 2014-12-28 20:19:05 | 62.46 | 93% |
1472 | 2014-12-27 13:50:24 | 55.46 | 93% |
1319 | 2014-12-23 16:49:30 | 42.22 | 90% |
1051 | 2013-02-15 17:46:01 | 113.75 | 100% |
693 | 2012-06-26 20:59:16 | 100.56 | 96% |
476 | 2011-02-08 10:05:14 | 101.44 |