Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
434 | 2013-12-19 08:41:17 | 135.31 | 98% |
125 | 2013-12-17 14:40:02 | 129.79 | 97% |
108 | 2013-12-17 14:27:00 | 99.06 | 88% |