Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
840 | 2016-06-13 12:20:47 | 52.91 | 93% |
773 | 2015-05-31 06:42:48 | 63.08 | 91% |
175 | 2012-03-20 08:28:58 | 58.60 | 90% |