Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1127 | 2012-05-05 07:27:26 | 70.99 | 93% |
482 | 2011-11-08 05:54:14 | 82.44 | 99% |