Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1311 | 2017-03-12 02:05:30 | 77.76 | 95% |
518 | 2013-12-23 05:36:45 | 49.17 | 91% |
378 | 2013-11-28 02:57:53 | 43.19 | 90% |
20 | 2013-11-21 03:24:05 | 38.83 | 83% |