Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
67 | 2013-12-06 09:34:58 | 65.65 | 100% |
41 | 2013-12-02 06:27:09 | 55.85 | 91% |
17 | 2013-10-28 06:53:14 | 46.19 | 92% |