Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1208 | 2014-09-15 06:40:07 | 43.02 | 91% |
1162 | 2014-09-09 05:33:23 | 54.17 | 98% |
181 | 2014-03-30 11:21:02 | 39.57 | 92% |