Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1284 | 2017-05-03 09:05:01 | 42.31 | 93% |
887 | 2014-10-23 15:14:31 | 40.26 | 92% |
381 | 2014-03-03 14:41:03 | 42.58 | 95% |