Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
863 | 2012-08-18 14:49:41 | 53.64 | 94% |
329 | 2012-06-30 19:21:00 | 45.04 | 97% |
287 | 2012-06-16 15:59:17 | 43.20 | 93% |