Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1203 | 2016-04-03 16:24:02 | 55.50 | 94% |
1201 | 2015-07-31 03:11:17 | 49.59 | 99% |
323 | 2011-10-17 14:53:39 | 38.13 | 87% |
298 | 2011-10-16 16:32:29 | 41.60 | 94% |