Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
7760 | 2020-08-24 10:23:21 | 90.76 | 99% |
7654 | 2020-03-27 13:46:58 | 95.25 | 97% |
7509 | 2012-01-06 17:33:05 | 104.12 | 95% |
7368 | 2012-01-04 17:02:57 | 109.39 | 98% |
7235 | 2012-01-01 16:50:23 | 95.47 | 93% |
7075 | 2011-12-27 21:22:36 | 98.83 | 92% |
7063 | 2011-12-27 15:56:52 | 77.63 | 88% |
7055 | 2011-12-26 21:17:03 | 114.03 | 99% |
6815 | 2011-12-24 13:01:06 | 93.23 | 95% |
6659 | 2011-12-23 19:27:01 | 93.97 | 94% |
6234 | 2011-08-20 16:58:46 | 107.13 | 97% |
6129 | 2011-08-09 16:52:31 | 89.16 | 90% |
6023 | 2011-08-03 19:11:53 | 96.95 | 95% |
6018 | 2011-08-03 18:57:17 | 86.15 | 93% |
5937 | 2011-07-26 20:37:08 | 104.69 | 97% |
4854 | 2011-01-09 15:27:14 | 89.50 | |
4661 | 2011-01-03 16:56:25 | 77.82 | |
4378 | 2010-11-25 20:48:56 | 89.09 | |
4376 | 2010-11-25 20:46:50 | 74.45 | |
4073 | 2010-05-14 18:50:20 | 90.31 | |
3379 | 2010-01-31 13:13:20 | 91.02 | |
3052 | 2010-01-27 18:39:21 | 95.99 | |
2798 | 2010-01-20 07:25:18 | 100.91 | |
2730 | 2010-01-18 19:14:06 | 80.73 | |
2570 | 2010-01-08 17:14:54 | 90.53 | |
2297 | 2010-01-03 01:33:36 | 79.10 | |
1971 | 2009-12-18 14:08:18 | 83.79 | |
1815 | 2009-12-17 10:35:03 | 77.85 | |
1797 | 2009-12-16 18:14:00 | 84.99 | |
1312 | 2009-12-10 11:35:03 | 87.75 | |
819 | 2009-11-10 19:51:57 | 93.03 | |
703 | 2009-11-08 18:08:54 | 73.26 | |
320 | 2009-07-26 08:39:10 | 71.24 | |
148 | 2009-07-19 14:51:20 | 68.87 |