Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
381 | 2014-02-04 12:15:00 | 65.66 | 95% |
158 | 2014-01-07 08:22:50 | 49.14 | 86% |
15 | 2013-11-15 10:19:20 | 72.22 | 100% |