Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
443 | 2014-06-18 19:00:08 | 155.72 | 100% |
238 | 2012-07-14 22:41:36 | 142.83 | 99% |
124 | 2012-06-02 09:43:55 | 143.78 | 100% |
70 | 2012-06-02 00:57:25 | 151.71 | 100% |